CAMERA ANGLES AND FRAMING SHOTS
This task was carried out as part of a class assignment, it was to understand the use and importance of camera angles. This task required us to choose an object and present it through various camra angles. I chose the famous monument, the statue of liberty as the main object for my project
ESTABLISHING SHOT

A long or an extremely long shot at the beginning of the scene indication where or when the scene takes place
MASTER SHOT

Often a long shot, from an angle that keeps all the players in view, often perform a double function of an establishing shot aswell
EXTREME LONG SHOT
Shot taken from a very long distance
LONG SHOT
Shot taken from a long distance but no as wide as the extreme long shot
MID SHOT
Shot taken from such a distance that half body of the player/object can be seen

AERIAL/BIRDS VIEW SHOT
A shot taken from a hat, or usually from top of a building or from a helicopter
CLOSEUP

This shot allows very little background to be shown and focuses on either the face or any specific detail of the object or the player
EXTREME CLOSEUP
This shot allows the audience to view a further magnified version of the object
HIGH ANGLE
This shot is not as extreme as the aerial view, usually shot using a crane to elevate the camera

EYE LEVEL
A neutral shot without using any elevation or demotion, the camera is placed five- six feet about the ground, positioned in such a way that the human is actually observing the scene
LOW ANGLE

This shot is taken from below the human eye level